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 MH2 Rüstungen
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Beiträge: 44

20.04.2006 12:22
Rüstungs Fähigkeiten Antworten

*[BNE] Bone Armor
*Set
(45)(50)(55)(85) {0}{0}{3}{4}
+15 (Stealing invalidity)
+8 And others edge
+4 Conveyance
+3 Compound success ratio
-2 Poison
*Helm
(9)(10)(11)(17) {0}{0}{1}{1}
+3 Stealing invalidity
+1 Compound success ratio
+2 And others edge
*Torso
(9)(10)(11)(17) {0}{0}{0}{1}
+3 Stealing invalidity
+2 And others edge
-1 Poison
*Arm
(9)(10)(11)(17) {0}{0}{0}{0}
+3 Stealing invalidity
+2 And others edge
-1 Poison
+2 Conveyance
*Waist
(9)(10)(11)(17) {0}{0}{1}{1}
+3 Stealing invalidity
+2 And others edge
*Leg
(9)(10)(11)(17) {0}{0}{1}{1}
+3 Stealing invalidity
+2 Compound success ratio
+2 Conveyance

*[BNES] Bone Armor S
*Set
(125) {1}
+11 (Stealing invalidity)
+9 Stamina
+7 Attack
+6 Meal
+4 Conveyance
*Helm
(25) {0}
+2 Stealing invalidity
+2 Stamina
+3 Meal
*Torso
(25) {0}
+2 Stealing invalidity
+1 Stamina
+2 Attack
+2 Conveyance
*Arm
(25) {0}
+3 Stealing invalidity
+2 Stamina
+3 Attack
+1 The resistance it is hot
*Waist
(25) {0}
+2 Stealing invalidity
+2 Stamina
+2 Attack
+1 The resistance it is hot
*Leg
(25) {1}
+2 Stealing invalidity
+2 Stamina
+2 Conveyance
+3 Meal

*[BNEU] Bone Armor U
*Set
(105) {4}
+11 (Stealing invalidity)
+6 And others edge
+4 Defense
+4 Meal
+4 Physical strength
-6 Meat burning
*Helm
(21) {1}
+3 Stealing invalidity
+2 And others edge
+2 Defense
-2 Meat burning
*Torso
(21) {1}
+2 Stealing invalidity
+1 Meal
+2 Physical strength
*Arm
(21) {1}
+2 Stealing invalidity
+2 And others edge
+2 Meal
-3 Meat burning
*Waist
(21) {0}
+2 Stealing invalidity
+1 Meal
+2 Physical strength
*Leg
(21) {1}
+2 Stealing invalidity
+2 And others edge
+2 Defense
-1 Meat burning

*[BRN] Burango Armor
*Set
(105)(130)(170)(200){1}{1}{3}{5}
+13 (Cold resistance)
-12 (Sign)
+8 Uniqueness attack
+6 Topography
*Helm
(21)(26)(34)(40) {0}{0}{1}{1}
+3 Cold resistance
+1 Uniqueness attack
-3 Sign
*Torso
(21)(26)(34)(40) {1}{1}{1}{1}
+2 Cold resistance
+1 Uniqueness attack
+2 Topography
-2 Sign
*Arm
(21)(26)(34)(40) {0}{0}{1}{1}
+3 Cold resistance
+2 Uniqueness attack
-2 Sign
*Waist
(21)(26)(34)(40) {0}{0}{0}{1}
+2 Cold resistance
+2 Uniqueness attack
+2 Topography
-3 Sign
*Leg
(21)(26)(34)(40) {0}{0}{0}{1}
+3 Cold resistance
+2 Uniqueness attack
+2 Topography
-2 Sign

*[BSR] Basaru Armor (Basarios)
*Set
(85)(105)(140)(165) {0}{1}{3}{5}
+10 (Poison)
+10 (Topography)
+7 Recovery speed
+6 Earthquake-proof
-6 Water tolerance
*Helm
(17)(21)(28)(33) {0}{0}{1}{1}
+2 Topography
+3 Recovery speed
+2 Poison
*Torso
(17)(21)(28)(33) {0}{0}{0}{0}
+2 Topography
+2 Poison
+2 Earthquake-proof
-3 Water tolerance
*Arm
(17)(21)(28)(33) {0}{1}{1}{2}
+2 Topography
+2 Recovery speed
+2 Poison
+1 Earthquake-proof
*Waist
(17)(21)(28)(33) {0}{0}{0}{1}
+2 Topography
+2 Poison
+2 Earthquake-proof
-3 Water tolerance
*Leg
(17)(21)(28)(33) {0}{0}{1}{1}
+2 Topography
+2 Recovery speed
+2 Poison
+1 Earthquake-proof

*[BTL] Battle Armor
*Set
(50)(55)(65)(85) {0}{0}{2}{5}
+10 (Attack)
+6 Expert
+6 Grinding teacher
+4 Cut taste
-6 Anti-bacterial anti-poison
-6 Poison
*Helm
(10)(11)(13)(17) {0}{0}{0}{1}
+2 Attack
+2 Expert
+2 Grinding teacher
-3 Anti-bacterial anti-poison
*Torso
(10)(11)(13)(17) {0}{0}{1}{1}
+2 Attack
+2 Expert
-3 Anti-bacterial anti-poison
*Arm
(10)(11)(13)(17) {0}{0}{0}{1}
+2 Attack
+2 Cut taste
-3 Poison
+2 Grinding teacher
*Waist
(10)(11)(13)(17) {0}{0}{1}{1}
+2 Attack
+2 Expert
-3 Anti-bacterial anti-poison
*Leg
(10)(11)(13)(17) {0}{0}{0}{1}
+2 Attack
+2 Cut taste
-3 Poison
+2 Grinding teacher

*[CHN] Chain Armor
*Set
(20)(25)(30)(45) {0}{0}{3}{5}
+11 (Physical Strength)
+9 Whim
+5 Uniqueness attack
+4 Conveyance
+2 Picking
*Helm
(4)(5)(6)(9) {0}{0}{1}{1}
+3 Physical Strength
+2 Whim
*Torso
(4)(5)(6)(9) {0}{0}{1}{1}
+2 Physical strength
+1 Whim
+3 Uniqueness attack
*Arm
(4)(5)(6)(9) {0}{0}{0}{1}
+2 Physical strength
+2 Picking
+2 Whim
+2 Uniqueness attack
*Waist
(4)(5)(6)(9) {0}{0}{1}{1}
+2 Physical strength
+2 Conveyance
+2 Whim
*Leg (Blue Jersey)
(4)(5)(6)(9) {0}{0}{0}{1}
+2 Physical strength
+2 Whim
+2 Conveyance

*[CHNS] Chain Armor S
*Set
(60) {2}
+14 (Physical strength)
+6 Whim
+5 High-speed collection
+4 Defense
+2 Conveyance
*Helm
(12) {1}
+3 Physical strength
+2 High-speed collection
*Torso
(12) {1}
+2 Physical strength
+3 High-speed collection
*Arm
(12) {0}
+3 Physical strength
+2 Defense
+2 Whim
*Waist
(12) {0}
+3 Physical strength
+2 Defense
+4 Whim
*Leg
(12) {0}
+3 Physical strength
+2 Conveyance

*[CHNU] Chain Armor U
*Set
(40) {2}
+15 (Physical strength)
+8 Fortune
+4 Conveyance
+4 Defense
+4 Picking
*Helm
(8) {1}
+3 Physical strength
+2 Conveyance
*Torso
(8) {0}
+3 Physical strength
+2 Conveyance
*Arm
(8) {1}
+3 Physical strength
+2 Picking
+2 Fortune
*Waist
(8) {0}
+3 Physical strength
+2 Picking
+2 Fortune
*Leg
(8) {0}
+3 Physical strength
+4 Defense
+4 Fortune

*[DBR] Deiaburo Armor (Diablos)
*Set
(145)(160)(180)(195){3}{3}{4}{6}
+10 (Latent energy)
+10 (Wind pressure)
+8 Earthquake-proof
+2 Physical strength
-8 Fortune
*Helm
(29)(32)(36)(39) {1}{1}{1}{1}
+2 Wind pressure
+2 Latent energy
+2 Earthquake-proof
-2 Fortune
*Torso
(29)(32)(36)(39) {0}{0}{1}{1}
+2 Wind pressure
+2 Latent energy
+2 Earthquake-proof
-1 Fortune
*Arm
(29)(32)(36)(39) {1}{1}{1}{2}
+2 Wind pressure
+2 Latent energy
-2 Fortune
*Waist
(29)(32)(36)(39) {0}{0}{0}{1}
+2 Wind pressure
+2 Latent energy
+2 Earthquake-proof
-1 Fortune
+1 Physical strength
*Leg
(29)(32)(36)(39) {1}{1}{1}{1}
+2 Wind pressure
+2 Latent energy
+2 Earthquake-proof
-2 Fortune
+1 Physical strength

*[EPR] Empress Armor
*Set
(215) {0}
+17 (Guard efficiency)
+10 (Vocal chord)
+10 (Stealing invalidity)
+7 Bomb strengthening
*Helm
(43) {0}
+2 Vocal chord
+3 Guard efficiency
+1 Bomb strengthening
+2 Stealing invalidity
*Torso
(43) {0}
+2 Vocal chord
+4 Guard efficiency
+2 Bomb strengthening
+1 Stealing invalidity
*Arm
(43) {0}
+2 Vocal chord
+3 Guard efficiency
+1 Bomb strengthening
+2 Stealing invalidity
*Waist
(43) {0}
+2 Vocal chord
+4 Guard efficiency
+2 Bomb strengthening
+3 Stealing invalidity
*Leg
(43) {0}
+2 Vocal chord
+3 Guard efficiency
+1 Bomb strengthening
+2 Stealing invalidity

*[FRU] Furu Furu Armor (Khezu)
*Set
(130)(150)(175)(180){0}{0}{2}{4}
+9 Recovery speed
+9 Wide area
+6 Evasion efficiency
+6 Topography
-9 Poison
*Helm
(26)(30)(35)(36) {0}{0}{1}{1}
+1 Recovery speed
+1 Wide area
-1 Poison
+2 Evasion efficiency
+2 Topography
*Torso
(26)(30)(35)(36) {0}{0}{0}{1}
+1 Recovery speed
+3 Wide area
-1 Poison
+2 Evasion efficiency
*Arm
(26)(30)(35)(36) {0}{0}{1}{1}
+1 Recovery speed
+1 Wide area
-1 Poison
+2 Evasion efficiency
+2 Topography
*Waist
(26)(30)(35)(36) {0}{0}{0}{1}
+3 Recovery speed
+1 Wide area
-3 Poison
+2 Topography
*Leg
(26)(30)(35)(36) {0}{0}{0}{0}
+3 Recovery speed
+3 Wide area
-3 Poison

*[GAR] Gareos Armor (Cephalos)
*Set
(100)(115)(135)(140){0}{0}{0}{5}
+10 (The resistance it is hot)
+7 Cut taste
+6 Throwing
+4 Uniqueness attack
-9 Poison
*Helm
(20)(23)(27)(28) {0}{0}{0}{1}
+2 The resistance it is hot
+3 Cut taste
-3 Poison
*Torso
(20)(23)(27)(28) {0}{0}{0}{1}
+2 The resistance it is hot
+2 Cut taste
-3 Poison
*Arm
(20)(23)(27)(28) {0}{0}{0}{1}
+2 The resistance it is hot
+3 Throwing
+2 Uniqueness attack
*Waist
(20)(23)(27)(28) {0}{0}{0}{1}
+2 The resistance it is hot
+2 Cut taste
-3 Poison
*Leg
(20)(23)(27)(28) {0}{0}{0}{1}
+2 The resistance it is hot
+3 Throwing
+2 Uniqueness attack

*[GNP] Genepos Armor (Genprey)
*Set
(75)(80)(90)(115) {0}{0}{0}{5}
+12 (Paralysis)
+4 The resistance it is hot
+4 Expert
+2 Uniqueness attack
-2 Cold resistance
-6 Anti-bacterial anti-poison
*Helm
(15)(16)(18)(23) {0}{0}{0}{1}
+2 Paralysis
*Torso
(15)(16)(18)(23) {0}{0}{0}{1}
+2 Paralysis
+2 The resistance it is hot
-1 Cold resistance
*Arm
(15)(16)(18)(23) {0}{0}{0}{1}
+2 Paralysis
+2 Uniqueness attack
+2 Expert
-3 Anti-bacterial anti-poison
*Waist
(15)(16)(18)(23) {0}{0}{0}{1}
+3 Paralysis
+2 The resistance it is hot
-1 Cold resistance
*Leg
(15)(16)(18)(23) {0}{0}{0}{1}
+3 Paralysis
+2 Expert
-3 Anti-bacterial anti-poison

*[GNS] Ganos Armor (Plesioth)
*Set
(100)(116)(136)(140){1}{1}{4}{4}
+10 (And others edge)
+8 Evasion efficiency
+6 Auditory protection
-2 Providence
-8 Cold resistance
*Helm
(25)(29)(34)(35) {0}{0}{1}{1}
+2 Evasion efficiency
+2 And others edge
-2 Cold resistance
-1 Providence
*Torso
(25)(29)(34)(35) {0}{0}{0}{0}
+2 Evasion efficiency
+2 And others edge
+2 Auditory protection
-2 Cold resistance
-1 Providence
*Arm
(25)(29)(34)(35) {0}{0}{1}{1}
+2 Evasion efficiency
+3 And others edge
+2 Auditory protection
-2 Cold resistance
*Leg
(25)(29)(34)(35) {1}{1}{2}{2}
+2 Evasion efficiency
+3 And others edge
-2 Cold resistance
+2 Auditory protection

*[GRS] Gerios Armor (Gypceros)
*Set
(105)(120)(135)(150){2}{2}{3}{5}
+13 (Poison)
-10 (Stamina)
+6 Wind pressure
+4 Earthquake-proof
-2 Sleep
-3 Fortune
*Helm
(21)(24)(27)(30) {0}{0}{1}{1}
+3 Poison
+2 Wind pressure
-2 Stamina
-1 Fortune
*Torso
(21)(24)(27)(30) {0}{0}{0}{1}
+2 Poison
+2 Earthquake-proof
-2 Stamina
-1 Sleep
*Arm
(21)(24)(27)(30) {0}{0}{0}{1}
+2 Poison
+2 Earthquake-proof
-2 Stamina
-1 Sleep
*Waist
(21)(24)(27)(30) {1}{1}{1}{1}
+3 Poison
+2 Wind pressure
-2 Stamina
-1 Fortune
*Leg
(21)(24)(27)(30) {1}{1}{1}{1}
+3 Poison
+2 Wind pressure
-2 Stamina
-1 Fortune

*[GRV] Gurabido Armor (Gravios)
*Set
(150)(160)(200)(220){2}{4}{4}{5}
+11 (The resistance it is hot)
+10 (Guard efficiency)
-10 (Stamina)
+7 Earthquake-proof
-4 Water tolerance
*Helm
(30)(32)(40)(44) {0}{1}{1}{1}
+2 Guard efficiency
+2 The resistance it is hot
+2 Earthquake-proof
-2 Stamina
-1 Water tolerance
*Torso
(30)(32)(40)(44) {1}{1}{1}{1}
+2 Guard efficiency
+3 The resistance it is hot
-2 Stamina
*Arm
(30)(32)(40)(44) {0}{0}{0}{0}
+2 Guard efficiency
+2 The resistance it is hot
+3 Earthquake-proof
-2 Stamina
-2 Water tolerance
*Waist
(30)(32)(40)(44) {0}{1}{1}{2}
+2 Guard efficiency
+2 The resistance it is hot
-2 Stamina
*Leg
(30)(32)(40)(44) {1}{1}{1}{1}
+2 Guard efficiency
+2 The resistance it is hot
+2 Earthquake-proof
-2 Stamina
-1 Water tolerance

*[GZM] Gizami Armor
*Set
(125)(135)(170)(190){1}{3}{4}{5}
+10 (Attack)
+9 Physical strength
+3 Cut taste
-5 Defense
-6 Poison
*Helm
(25)(27)(34)(38) {0}{1}{1}{1}
+2 Attack
+2 Physical strength
+1 Cut taste
-2 Poison
-1 Defense
*Torso
(25)(27)(34)(38) {0}{0}{1}{1}
+2 Attack
+1 Physical strength
+1 Cut taste
-2 Poison
-1 Defense
*Arm
(25)(27)(34)(38) {0}{0}{1}{1}
+2 Attack
+2 Physical strength
-1 Defense
*Waist
(25)(27)(34)(38) {0}{1}{0}{0}
+2 Attack
+2 Physical strength
+1 Cut taste
-2 Poison
-1 Defense
*Leg
(25)(27)(34)(38) {1}{1}{1}{2}
+2 Attack
+2 Physical strength
-1 Defense

*[HMT] High Metal Armor
*Set
(60)(75)(90)(110) {0}{0}{0}{4}
+13 (Physical strength)
-10 (Fire tolerance)
+6 Earthquake-proof
+4 Wind pressure
-2 Fortune
-3 Sleep
*Helm
(12)(15)(18)(22) {0}{0}{0}{0}
+3 Physical strength
+2 Earthquake-proof
-2 Fire tolerance
-1 Sleep
*Torso
(12)(15)(18)(22) {0}{0}{0}{1}
+2 Physical strength
+2 Wind pressure
-2 Fire tolerance
-1 Fortune
*Arm
(12)(15)(18)(22) {0}{0}{0}{1}
+2 Physical strength
+2 Wind pressure
-2 Fire tolerance
-1 Fortune
*Waist
(12)(15)(18)(22) {0}{0}{0}{1}
+3 Physical strength
+2 Earthquake-proof
-2 Fire tolerance
-1 Sleep
*Leg
(12)(15)(18)(22) {0}{0}{0}{1}
+3 Physical strength
+2 Earthquake-proof
-2 Fire tolerance
-1 Sleep

*[HNT] Hunter Armor
*Set
(20)(25)(30)(60) {0}{0}{1}{5}
+10 (Attack)
+8 Map
+4 Throwing
+4 Whim
*Helm
(4)(5)(6)(12) {0}{0}{0}{1}
+2 Attack
+1 Map
+2 Whim
*Torso
(4)(5)(6)(12) {0}{0}{1}{1}
+2 Attack
+2 Map
*Arm
(4)(5)(6)(12) {0}{0}{0}{1}
+2 Attack
+1 Map
+2 Throwing
*Waist
(4)(5)(6)(12) {0}{0}{0}{1}
+2 Attack
+2 Map
*Leg
(4)(5)(6)(12) {0}{0}{0}{1}
+2 Attack
+2 Map
+2 Throwing
+2 Whim

*[HNTS] Hunter Armor S
*Set
(120) {2}
+13 (Attack)
+9 Effective continuance
+6 Expert
+5 Map
-6 Recovery
*Helm
(24) {0}
+3 Attack
+3 Map
+3 Effective continuance
*Torso
(24) {1}
+3 Attack
+2 Expert
-2 Recovery
*Arm
(24) {0}
+2 Attack
+2 Map
+3 Effective continuance
*Waist
(24) {0}
+2 Attack
+2 Expert
-2 Recovery
+3 Effective continuance
*Leg
(24) {1}
+3 Attack
+2 Expert
-2 Recovery

*[HNTU] Hunter Armor U
*Set
(100) {3}
+12 (Attack)
+8 Map
+7 Thousand village eyes
+2 Fortune
*Helm
(20) {1}
+2 Attack
+2 Map
+1 Thousand village eyes
*Torso
(20) {0}
+2 Attack
+1 Map
+2 Fortune
*Arm
(20) {1}
+2 Attack
+3 Map
+2 Thousand village eyes
*Waist
(20) {0}
+3 Attack
+2 Map
+2 Thousand village eyes
*Leg
(20) {1}
+3 Attack
+2 Thousand village eyes

*[IOS] Ios Armor (Ioprey)
*Set
(75)(90)(120)(140) {0}{0}{0}{0}
+11 (Poison)
+8 Grinding teacher
+6 The resistance it is hot
+6 Uniqueness attack
-4 Paralysis
*Helm
(15)(18)(24)(28) {0}{0}{0}{0}
+2 Poison
+3 Uniqueness attack
-2 Paralysis
*Torso
(15)(18)(24)(28) {0}{0}{0}{0}
+3 Poison
+2 Grinding teacher
+2 The resistance it is hot
*Arm
(15)(18)(24)(28) {0}{0}{0}{0}
+2 Poison
+3 Grinding teacher
+2 The resistance it is hot
*Waist
(15)(18)(24)(28) {0}{0}{0}{0}
+2 Poison
+3 Uniqueness attack
-2 Paralysis
*Leg
(15)(18)(24)(28) {0}{0}{0}{0}
+2 Poison
+3 Grinding teacher
+2 The resistance it is hot

*[KLB] King Lobster Armor
*Set
(54)(66)(57)(102) {2}{2}{2}{4}
+9 Cold resistance
+2 Evasion efficiency
-6 Thunder tolerance
*Helm
(18)(22)(29)(34) {1}{1}{1}{2}
+3 Cold resistance
-2 Thunder tolerance
*Torso
(18)(22)(29)(34) {0}{0}{0}{1}
+3 Cold resistance
-2 Thunder tolerance
*Arm
(18)(22)(29)(34) {1}{1}{1}{1}
+3 Cold resistance
+2 Evasion efficiency
-2 Thunder tolerance

*[KNG] Konga Armor
*Set
(85)(105)(140)(165) {2}{3}{6}{8}
+13 (Attack)
+8 Stealing invalidity
+6 Earthquake-proof
-4 Sign
*Helm
(17)(21)(28)(33) {1}{1}{2}{2}
+3 Attack
+1 Stealing invalidity
+2 Earthquake-proof
*Torso
(17)(21)(28)(33) {0}{0}{0}{1}
+2 Attack
+1 Stealing invalidity
+2 Earthquake-proof
*Arm
(17)(21)(28)(33) {1}{1}{2}{2}
+3 Attack
+2 Stealing invalidity
+2 Earthquake-proof
*Waist
(17)(21)(28)(33) {0}{0}{0}{1}
+2 Attack
+2 Stealing invalidity
-2 Sign
*Leg
(17)(21)(28)(33) {0}{1}{2}{2}
+3 Attack
+2 Stealing invalidity
-2 Sign

*[KRN] Kirin Armor
*Set
(170)(190)(210)(230){2}{2}{3}{5}
+10 (All tolerance UP)
-10 (Effective continuance)
+8 Conveyance
+7 Anti-bacterial anti-poison
*Helm
(34)(38)(42)(46) {1}{1}{1}{1}
+2 All tolerance UP
+1 Anti-bacterial anti-poison
+2 Conveyance
-2 Effective continuance
*Torso
(34)(38)(42)(46) {0}{0}{1}{1}
+2 All tolerance UP
+2 Anti-bacterial anti- poison
+1 Conveyance
-2 Effective continuance
*Arm
(34)(38)(42)(46) {0}{0}{0}{1}
+2 All tolerance UP
+1 Anti-bacterial anti-poison
+2 Conveyance
-2 Effective continuance
*Waist
(34)(38)(42)(46) {0}{0}{0}{1}
+2 All tolerance UP
+2 Anti-bacterial anti-poison
+1 Conveyance
-2 Effective continuance
*Leg
(34)(38)(42)(46) {1}{1}{1}{1}
+2 All tolerance UP
+1 Anti-bacterial anti-poison
+2 Conveyance
-2 Effective continuance

*[KSH] Kushal Armor
*Set
(195) {0}
+15 (Recovery speed)
+14 (Topography)
+9 The resistance it is hot
-5 Poison
*Helm
(39) {0}
+3 Recovery speed
+3 Topography
+2 The resistance it is hot
-1 Poison
*Torso
(39) {0}
+3 Recovery speed
+2 Topography
+1 The resistance it is hot
-1 Poison
*Arm
(39) {0}
+3 Recovery speed
+3 Topography
+2 The resistance it is hot
-1 Poison
*Waist
(39) {0}
+3 Recovery speed
+3 Topography
+2 The resistance it is hot
-1 Poison
*Leg
(39) {0}
+3 Recovery speed
+3 Topography
+2 The resistance it is hot
-1 Poison

*[KTK] Kutku Armor
*Set
(54)(57)(72)(81) {0}{0}{2}{3}
+9 Attack
+6 Throwing
+3 Uniqueness attack
-2 Defense
*Torso
(18)(19)(24)(27) {0}{0}{0}{1}
+3 Attack
+3 Throwing
+1 Uniqueness attack
*Arm
(18)(19)(24)(27) {0}{0}{1}{1}
+3 Attack
-2 Defense
+2 Uniqueness attack
*Waist
(18)(19)(24)(27) {0}{0}{1}{1}
+3 Attack
+3 Throwing

*[KZR] Kaizer Armor
*Set
(215) {0}
+17 (Cold resistance)
+15 (Expert)
+12 (Vocal chord)
*Helm
(43) {0}
+3 Expert
+2 Vocal chord
+4 Cold resistance
*Torso
(43) {0}
+3 Expert
+3 Vocal chord
+3 Cold resistance
*Arm
(43) {0}
+3 Expert
+2 Vocal chord
+3 Cold resistance
*Waist
(43) {0}
+3 Expert
+3 Vocal chord
+3 Cold resistance
*Leg
(43) {0}
+3 Expert
+2 Vocal chord
+4 Cold resistance

*[LSL] Lao Shan Lung Armor
*Set
(175)(195)(215)(235){1}{1}{3}{3}
+10 (Guard efficiency)
+10 (Recovery speed)
-10 (Map)
+9 Thousand village eyes
*Set (Crimson)
(175)(195)(215)(235){1}{3}{4}{6}
+10 (Recovery speed)
+10 (Thousand village eyes)
-11 (Map)
+6 Guard efficiency
*Head
(35)(39)(43)(47) {0}{0}{1}{1}
+2 Recovery speed
+2 Guard efficiency
+1 Thousand village eyes
-2 Map
*Torso
(35)(39)(43)(47) {0}{0}{0}{0}
+2 Recovery speed
+2 Guard efficiency
+3 Thousand village eyes
-2 Map
*Arm
(35)(39)(43)(47) {1}{1}{1}{1}
+2 Recovery speed
+2 Guard efficiency
+1 Thousand village eyes
-2 Map
*Waist
(35)(39)(43)(47) {0}{0}{0}{0}
+2 Recovery speed
+2 Guard efficiency
+3 Thousand village eyes
-2 Map
*Waist (Crimson)
(35)(39)(43)(47) {0}{1}{1}{2}
+2 Recovery speed
+3 Thousand village eyes
-2 Map
*Leg
(35)(39)(43)(47) {0}{0}{1}{1}
+2 Recovery speed
+2 Guard efficiency
+1 Thousand village eyes
-2 Map
*Leg (Crimson)
(35)(39)(43)(47) {0}{1}{1}{2}
+2 Recovery speed
+2 Thousand village eyes
-3 Map

*[LTH] Leather Armor
*Set
(10)(15)(20)(40) {0}{0}{2}{5}
+14 (Picking)
+6 Conveyance
+4 Defense
+4 Compound success ratio
*Helm
(2)(3)(4)(8) {0}{0}{0}{1}
+3 Picking
+2 Defense
*Torso
(2)(3)(4)(8) {0}{0}{0}{1}
+3 Picking
+2 Compound success ratio
+2 Conveyance
*Arm
(2)(3)(4)(8) {0}{0}{0}{1}
+3 Picking
+2 Conveyance
*Waist
(2)(3)(4)(8) {0}{0}{1}{1}
+2 Picking
+2 Defense
*Leg (Green Jersey)
(2)(3)(4)(8) {0}{0}{1}{1}
+3 Picking
+2 Conveyance
+2 Compound success ratio

*[LTHS] Leather Armor S
*Set
(55) {1}
+12 (Picking)
+11 (Compound success ratio)
+6 High-speed collection
+6 Stripping
*Helm
(11) {0}
+3 Picking
+2 Compound success ratio
+2 Stripping
*Torso
(11) {0}
+2 Picking
+3 Compound success ratio
+2 Stripping
*Arm
(11) {0}
+2 Picking
+2 Compound success ratio
+3 High-speed collection
+2 Whim
*Waist
(11) {1}
+2 Picking
+2 Compound success ratio
+1 High-speed collection
+2 Stripping
*Leg
(11) {0}
+3 Picking
+2 Compound success ratio
+2 High-speed collection

*[LTHU] Leather Armor U
*Set
(35) {3}
+15 (Picking)
+10 (Whim)
+2 Throwing
*Helm
(7) {1}
+3 Picking
+2 Whim
*Torso
(7) {0}
+3 Picking
+2 Whim
*Arm
(7) {1}
+3 Picking
+2 Whim
*Waist
(7) {0}
+3 Picking
+2 Whim
+2 Throwing
*Leg
(7) {1}
+3 Picking
+2 Whim

*[MNB] Monoburo Armor (Monoblos)
*Set
(150)(165)(185)(200){1}{1}{3}{4}
+10 (Expert)
-12 (Recovery)
+8 Physical strength
+7 Effective continuance
+3 Earthquake-proof
*Helm
(30)(33)(37)(40) {0}{0}{1}{1}
+2 Expert
+1 Effective continuance
+3 Physical strength
-2 Recovery
*Torso
(30)(33)(37)(40) {0}{0}{0}{0}
+2 Expert
+2 Effective continuance
+2 Physical strength
-2 Recovery
*Arm
(30)(33)(37)(40) {0}{0}{1}{1}
+2 Expert
+1 Effective continuance
+3 Earthquake-proof
-3 Recovery
*Waist
(30)(33)(37)(40) {1}{1}{1}{2}
+2 Expert
+2 Effective continuance
-3 Recovery
*Leg
(30)(33)(37)(40) {0}{0}{0}{0}
+2 Expert
+1 Effective continuance
+3 Physical strength
-2 Recovery

*[MOS] Mosswine Armor
*Set
(15)(20)(25)(30) {0}{0}{4}{4}
+14 (Eating grommet cell)
+11 (Meal)
-20 (And others edge)
*Helm
(3)(4)(5)(6) {0}{0}{1}{1}
+3 Eating grommet cell
+2 Meal
-4 And others edge
*Torso
(3)(4)(5)(6) {0}{0}{0}{0}
+2 Eating grommet cell
+3 Meal
-4 And others edge
*Arm
(3)(4)(5)(6) {0}{0}{1}{1}
+3 Eating grommet cell
+2 Meal
-4 And others edge
*Waist
(3)(4)(5)(6) {0}{0}{1}{1}
+3 Eating grommet cell
+2 Meal
-4 And others edge
*Leg
(3)(4)(5)(6) {0}{0}{1}{1}
+3 Eating grommet cell
+2 Meal
-4 And others edge

*[ONZ] Oonazuchi Armor
*Set
(200) {2}
+20 (Wind pressure)
+10 (Auditory protection)
+10 (Sign)
-5 Providence
*Helm
(40) {1}
+4 Wind pressure
+2 Auditory protection
+2 Sign
-1 Providence
*Torso
(40) {0}
+4 Wind pressure
+2 Auditory protection
+2 Sign
-1 Providence
*Arm
(40) {0}
+4 Wind pressure
+2 Auditory protection
+2 Sign
-1 Providence
*Waist
(40) {0}
+4 Wind pressure
+2 Auditory protection
+2 Sign
-1 Providence
*Leg
(40) {1}
+4 Wind pressure
+2 Auditory protection
+2 Sign
-1 Providence

*[REI] Reia Armor (Rathian)
*Set
(115)(130)(145)(160){1}{1}{3}{3}
+11 (Physical strength)
+10 (Auditory protection)
-10 (Whim)
+6 Stamina
-4 Meat burning
*Helm
(23)(26)(29)(32) {0}{0}{1}{1}
+2 Physical strength
+2 Auditory protection
-2 Whim
*Torso
(23)(26)(29)(32) {1}{1}{1}{1}
+2 Physical strength
+2 Auditory protection
-2 Whim
*Arm
(23)(26)(29)(32) {0}{0}{1}{1}
+3 Physical strength
+2 Auditory protection
-2 Whim
*Waist
(23)(26)(29)(32) {0}{0}{0}{0}
+2 Physical strength
+2 Auditory protection
-2 Whim
+3 Stamina
-2 Meat burning
*Leg
(23)(26)(29)(32) {0}{0}{0}{0}
+2 Physical strength
+2 Auditory protection
-2 Whim
+3 Stamina
-2 Meat burning

*[REU] Reus Armor (Rathalos)
*Set
(140)(155)(175)(190){3}{3}{4}{7}
+15 (Attack)
+9 Thousand village eyes
+4 Map
-7 Defense
*Helm
(28)(31)(35)(38) {1}{1}{1}{2}
+3 Attack
+2 Thousand village eyes
-1 Defense
+1 Map
*Torso
(28)(31)(35)(38) {0}{0}{0}{0}
+3 Attack
+2 Thousand village eyes
-2 Defense
*Arm
(28)(31)(35)(38) {1}{1}{2}{2}
+3 Attack
+1 Thousand village eyes
-1 Defense
+2 Map
*Waist
(28)(31)(35)(38) {0}{0}{0}{1}
+3 Attack
+2 Thousand village eyes
-2 Defense
*Leg
(28)(31)(35)(38) {1}{1}{1}{2}
+3 Attack
+2 Thousand village eyes
-1 Defense
+1 Map

*[RNG] Rango Armor (Vespoid)
*Set
(60)(75)(100)(115) {0}{0}{0}{4}
+10 (Paralysis)
+8 Conveyance
+6 Grinding teacher
+6 Cut taste
-9 Poison
*Helm
(12)(15)(20)(23) {0}{0}{0}{1}
+2 Paralysis
+2 Grinding teacher
+2 Cut taste
-3 Poison
*Torso
(12)(15)(20)(23) {0}{0}{0}{0}
+2 Paralysis
+2 Grinding teacher
+2 Cut taste
-3 Poison
*Arm
(12)(15)(20)(23) {0}{0}{0}{1}
+2 Paralysis
+4 Conveyance
*Waist
(12)(15)(20)(23) {0}{0}{0}{1}
+2 Paralysis
+2 Grinding teacher
+2 Cut taste
-3 Poison
*Leg
(12)(15)(20)(23) {0}{0}{0}{1}
+2 Paralysis
+4 Conveyance

*[RNP] Ranpos Armor (Velociprey)
*Set
(50)(55)(65)(85) {0}{0}{1}{5}
+13 (Fainting)
+8 Map
+4 Uniqueness attack
+4 Grinding teacher
*Helm
(10)(11)(13)(17) {0}{0}{0}{1}
+3 Fainting
+3 Map
*Torso
(10)(11)(13)(17) {0}{0}{0}{1}
+2 Fainting
+2 Uniqueness attack
+2 Grinding teacher
*Arm
(10)(11)(13)(17) {0}{0}{1}{1}
+3 Fainting
+2 Map
*Waist
(10)(11)(13)(17) {0}{0}{0}{1}
+3 Fainting
+3 Map
+2 Grinding teacher
*Leg
(10)(11)(13)(17) {0}{0}{0}{1}
+2 Fainting
+2 Uniqueness attack

*[RNPS] Ranpos Armor S
*Set
(130) {1}
+15 (Fainting)
+10 (Throwing)
-10 (Fire tolerance)
+6 Attack
*Helm
(26) {0}
+3 Fainting
+2 Throwing
+2 Attack
-2 Fire tolerance
*Torso
(26) {0}
+2 Fainting
+2 Throwing
-2 Fire tolerance
*Arm
(26) {0}
+3 Fainting
+2 Throwing
+2 Attack
-2 Fire tolerance
*Waist
(26) {0}
+3 Fainting
+2 Throwing
+2 Attack
-2 Fire tolerance
*Leg
(26) {1}
+3 Fainting
+2 Throwing
-2 Fire tolerance

*[RNPU] Ranpos Armor U
*Set
(110) {2}
+13 (Fainting)
+4 Craftsman/teacher
+4 Paralysis
+4 Physical strength
+4 The resistance it is hot
+2 Topography
-6 Defense
*Helm
(22) {1}
+2 Fainting
+2 Craftsman/teacher
-3 Defense
*Torso
(22) {0}
+2 Fainting
+2 Craftsman/teacher
-3 Defense
+2 Topography
*Arm
(22) {0}
+3 Fainting
+2 Physical strength
+2 The resistance it is hot
+2 Paralysis
*Waist
(22) {0}
+3 Fainting
+2 Physical strength
+2 The resistance it is hot
+2 Paralysis
*Leg
(22) {1}
+3 Fainting
+2 Physical strength

*[SHN1] Shinobi Armor (1)
*Set
(75)(90)(110)(135) {1}{1}{5}{5}
+15 (Sleep)
+10 (Evasion efficiency)
-10 (Cold resistance)
*Head
(15)(18)(22)(27) {0}{0}{1}{1}
+2 Evasion efficiency
+3 Sleep
-2 Cold resistance
*Torso
(15)(18)(22)(27) {0}{0}{1}{1}
+2 Evasion efficiency
+3 Sleep
-2 Cold resistance
*Arm
(15)(18)(22)(27) {1}{1}{1}{1}
+2 Evasion efficiency
+3 Sleep
-2 Cold resistance
*Waist
(15)(18)(22)(27) {0}{0}{1}{1}
+2 Evasion efficiency
+3 Sleep
-2 Cold resistance
*Leg
(15)(18)(22)(27) {0}{0}{1}{1}
+2 Evasion efficiency
+3 Sleep
-2 Cold resistance

*[SHN2] Shinobi Armor (2)
*Set
(75)(90)(110)(135) {1}{1}{5}{6}
+10 (And others edge)
+10 (Sleep)
-10 (The resistance it is hot)
*Head
(15)(18)(22)(27) {0}{0}{1}{1}
+2 And others edge
+2 Sleep
-2 The resistance it is hot
*Torso
(15)(18)(22)(27) {0}{0}{1}{1}
+2 And others edge
+2 Sleep
-2 The resistance it is hot
*Arm
(15)(18)(22)(27) {1}{1}{1}{2}
+2 And others edge
+2 Sleep
-2 The resistance it is hot
*Waist
(15)(18)(22)(27) {0}{0}{1}{1}
+2 And others edge
+2 Sleep
-2 The resistance it is hot
*Leg
(15)(18)(22)(27) {0}{0}{1}{1}
+2 And others edge
+2 Sleep
-2 The resistance it is hot

*[STL] Steel Armor
*Set
(57)(60)(75)(84) {0}{0}{1}{1}
-10 (Poison)
+9 Guard efficiency
+6 Cut taste
-3 Stamina
*Torso
(19)(20)(25)(28) {0}{0}{0}{0}
+3 Guard efficiency
+3 Cut taste
-3 Poison
*Arm
(19)(20)(25)(28) {0}{0}{1}{1}
+3 Guard efficiency
-3 Stamina
*Waist
(19)(20)(25)(28) {0}{0}{0}{0}
+3 Guard efficiency
+3 Cut taste
-4 Poison

*[TRL] Kuroobi Armor (Trial armor)
*Set
(95)(100)(110)(140) {0}{0}{3}{3}
+10 (Craftsman/teacher)
+10 (The frequency of loading)
+7 Vocal chord
*Helm
(19)(20)(22)(28) {0}{0}{1}{1}
+2 Craftsman/teacher
+2 The frequency of loading
+2 Vocal chord
*Torso
(19)(20)(22)(28) {0}{0}{1}{1}
+2 Craftsman/teacher
+2 The frequency of loading
+1 Vocal chord
*Arm
(19)(20)(22)(28) {0}{0}{1}{1}
+2 Craftsman/teacher
+2 The frequency of loading
+2 Vocal chord
*Waist
(19)(20)(22)(28) {0}{0}{0}{0}
+1 Torso systematic doubling
*Leg
(19)(20)(22)(28) {0}{0}{0}{0}
+1 Torso systematic doubling

*[TRS] Taros Armor (Hornetaur)
*Set
(70)(85)(115)(135) {0}{0}{3}{5}
+13 (Dragon tolerance)
+10 (Recovery)
+8 Auditory protection
-8 Providence
*Helm
(14)(17)(23)(27) {0}{0}{1}{1}
+2 Auditory protection
+3 Dragon tolerance
+2 Recovery
-2 Providence
*Torso
(14)(17)(23)(27) {0}{0}{0}{0}
+1 Auditory protection
+3 Dragon tolerance
+2 Recovery
-1 Providence
*Arm
(14)(17)(23)(27) {0}{1}{1}{2}
+2 Auditory protection
+1 Dragon tolerance
+2 Recovery
-2 Providence
*Waist
(14)(17)(23)(27) {0}{0}{0}{1}
+1 Auditory protection
+5 Dragon tolerance
+2 Recovery
-1 Providence
*Leg
(14)(17)(23)(27) {0}{0}{1}{1}
+2 Auditory protection
+1 Dragon tolerance
+2 Recovery
-2 Providence

*[ZZM] Zazami Armor
*Set
(80)(100)(130)(150) {1}{4}{4}{8}
+13 (Defense)
+8 Anti-bacterial anti-poison
+4 Attack
+4 Earthquake-proof
-6 Meat burning
*Helm
(16)(20)(26)(30) {0}{1}{1}{2}
+2 Defense
+3 Anti-bacterial anti-poison
-2 Meat burning
*Torso
(16)(20)(26)(30) {0}{0}{0}{0}
+2 Defense
+3 Anti-bacterial anti- poison
-2 Meat burning
*Arm
(16)(20)(26)(30) {1}{1}{1}{2}
+3 Defense
+2 Anti-bacterial anti- poison
-2 Meat burning
*Waist
(16)(20)(26)(30) {0}{1}{1}{2}
+3 Defense
+2 Earthquake-proof
+2 Attack
*Leg
(16)(20)(26)(30) {0}{1}{1}{2}
+3 Defense
+2 Earthquake-proof

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